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I'm definitely really impressed by the atmosphere as well! I love the art and the colors, and especially the feelings it evokes along with the music. It's kind of a mystery but not too serious.

I felt like it was really easy to miss clues. Like I played it a couple times and thought I found everything, but then looking at your screenshots, I see there's a bathroom scene. So I went back again and tried to find it and finally did. I think it was hard to see that door because the lighting was pretty dark in that area.

I guess the end also feels kind of satisfying, or I'm not sure if I'm doing it right. Is there a right answer? When it asks you who the killer was, it just slides away regardless of what you picked, so it kind of left me wondering if what I said was right or wrong.

Thanks, the atmosphere is definitely the thing about it I like at well. To the point that you can miss cues I agree. Didn't turn around don't see the hangers and so on. One thing I could have changed would be that the bathroom door is open. 

The End is more a time meets laziness design. I wanted that whatever you choose you feel like you are a detective. But I can clearly see how that backfired with not clear feedback. 

There are some things I definitely could have changed to be more clearly to read. Again thanks for playing (multiple times)