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I love the game, I find it really cool both aesthetic and from game design perspective.
I think a gamepad controller option/mapping would help, cause at some points I find that keyboard controls are somehow chunky with some situations (at least for me, maybe it's a design decision, idk).


PS: I'm a former game developer and I've been wondering for a while to start learning how to use Monogame, as it's main language is C# and that's the one my degree teaches the most, soo... I was wondering if you had a devlog about the project where I could check the troubles and tips you've had and found.

(+1)

Thanks for playing! I'm glad you enjoyed the game. You can find the devlogs on the game's store page just under the download section, though they're mostly just patch notes with some design discussion.

MonoGame is great in terms of the amount of freedom it gives you to make what you want from scratch, but that also means you have to deal with some annoying technical stuff most engines would take care of for you. The default audio API in particular isn't very good, so it's recommended that you use some type of audio middleware.

If you need help getting started, I used GameFromScratch's tutorial series on YouTube. There's also plenty of documentation of the MonoGame website.

Sorry for the late response!

(+1)

Cool, thank you, I'll take a look to that YouTube channel.
Don't worry for the late response, we all have things to do daily, thanks for taking your time.