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Can you confirm what you have changed since the end of the 7DRL jam? We're currently going through a process of rating all successful 7DRLs, and it's hard to fairly compare those finished within the 168 hours and those worked on after. If we knew what had been changed (or if there was a 7DRL build) that would help.

Oh! Yes of course!

In the original version we didn't have the skill system working. This meant that all weapons did the same as the punch attack, and npcs would just sell an axe, bow, or spear. Items such as building tiles or equipment were dropped randomly by enemies because crafting didn't exist on account of it requiring skill levels to use. Skeletons also defaulted to acting as they now do 5 levels deep in the dungeon.


I've uploaded "Legacy.zip" which contains windows, mac, and linux versions of the game as it was at submission.

That's great, thanks!