Pretty cool. I agree with Footkick72 below: overall look was good, pathfinding was weird and not quite there, but the game worked. Somehow the music felt like it didn't fit super well, but overall I liked it.
Viewing post in The Commute jam comments
What did you end up doing for pathfinding? Given the shorter timeframe, I'd probably have just used https://docs.godotengine.org/en/stable/classes/class_navigation.html with some kind of automated navigation custom node to handle the movement.