Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Hello, I don't know if you remember me, but I told you I'd read your visual novel a few weeks ago on reddit.

Today, I finished my playthrough with Keska. It was a mesmerizing journey with beautiful art and atmospheric music that always set the right mood.

Right from the start, I was intrigued. The idea of not knowing who the person whose head I'm inhabiting is and them not having any idea either, instantly piqued my interest.

I loved the general structure of the story. I've mainly read visual novels that tell fairly linear stories with bigger choices that lead to major branches while this one lets you explore your surroundings to piece together Ilyon's past.

The art style fit the story perfectly and you even went as far as animating so much of it - I'm impressed and can't imagine how many hours you spent getting it done.

While there were some spelling errors, it wasn't enough to distract the reader or make the experience any less enjoyable. 

I believe I was at my lowest, motivation-wise, in the caves. The constant rumbling and warnings from the characters served their purpose perfectly in creating an oppressive atmosphere, but when the entire thing collapsed on me after I thought I hadn't even backtracked that much, I started to worry that maybe I can't get all the scenes and have to pick which ones to take along.

Considering the sheer amount of rooms in that cave, that left me with a bit of frustration. In the end, I was wrong and could visit each cavern safely, so all that worrying was for nothing, but I still figured I'd let you know about my initial impression!

Towards the end, I was getting impatient to finally get that conclusion I'd been working towards for so long. The fourth chapter may have been a tad longer than I would have expected, but overall, I still held my interest all the way to the end.

Despite constantly learning more about Ilyon's background and the ritual, that sense of mystery never fully vanished. There were always new mysteries to figure out and you handed out new information at a great pace.

I ended up ascending before going back to get the "friendship" ending with Keska. I'll certainly be returning to this VN once I've had some time to let it all settle and to have it feel fresh again for a second playthrough.

Again, I loved this so much and I'm so glad I stumbled across your visual novel. I wish you all the best in your future projects and I'll definitely be recommending your story to others :)

(+1)

Yes! I remember that comment you gave me on reddit and it was very kind and encouraging of you.  I'm so thankful for all the time you put into playing the game and giving me so much feedback!  I'm glad the exploration based story telling worked for you.  Once I got the coding worked out, I really preferred it over the more linear style of chapter 1.  I think it helps give the player more a sense of agency in the story, as you might have in a roleplaying game or some other genre where you move an avatar from place to place.  I really love text adventure exploration games (old stuff like shadowgate, lol) so I hope that influence comes through.   Chapter 2 was  the first chapter I was trying to make all the dialogue trigger from location from the base up so it was a bit of a struggle from the beginning and though it's been nerfed several times and I added hints  it may not have been very well conceived from the start.  I think chapter 3 has a much better overall 'flow'  as I had learned a lot from mistakes in chapter 2 and I'd hate for people to give up before getting through the tunnels.  I will brainstorm on it and see if I can make some more revisions.  Thank you again so very much for taking the time to share your thoughts and experience with me!  As this is my first full game, I really want to learn a lot from it. <3