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This was a fun entry! I'm still humming the song as I type this. The Z control was definitely not intuitive for me (maybe it's a normal thing for this genre to have a control for state change?) I'm also not great with reflex-based games, but I had fun trying to make it through the whole way!

If there were health pickups worth navigating the bullets for, and bullets didn't instakill you but lowered your health, it might solve your "easier by just slowly circling" gameplay feature. I agree with others that the immediate restart is frustrating.