My third game is possibly planned as independent game, while also probably a game-asset as html5-version being planned, still in similar coding just as game-part referring to one of the uploaded games. Maybe there will be even a "under progress"-webgame, a sequel that refers to "426th floor" being coded and so far completed like 40%, another suggestion came in mind: more dropdown-menu focused (as a pet-shop, or with "restock objects"-options), later it got fused with a newer method which is based on levelling and skills, displaying selected lines off those menu's, etc.
That html5-game being planned as mobile-phone simulation with effects, hovering/clicking shortcuts, screensaver-mode, etc. with optional drawing by using SVG-commands.
Another version would be about inventions, which are kinda included in part3 that refers to "alley404" and it's unknown building. Maybe some game will include possible weather like thunder, rain, fireworks, bubbles or similar effects.
I'd be open for feedback referring to those games, possible suggestions of features that sound missing and all of those games being planned as playable in browser, laptop/computer-based than working on mobile-devices, anyway offered for free and tested on basilisk-browser and just scripted as text-simulation in html.
There's no specific date which of those will be published as part3, while there's a backstory for each title, banner-pic, release-date too. Anyway feel free to let me know about your thoughts as player, possible bugs that appear or spotted typos, section that sounds odd or which type/part should get more focus in-game?