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I played on 1366x768 resolution (default my laptop resolution). Almost all text is too small, it's hard to read my laptop (even it can be read) 
like HootHootOwn said before. I had checked the settings but I can't found any clue for scaling text size or change the resolution of the game.

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thanks! I have a plan for custom UI scaling for the next update. I'm sorta just collecting screen resolutions I will need to support

Any chance if I send you an early build by email you could test if it works out?

I think it is worthwhile (for now) to limit ourselves to the most common resolutions for 16: 9 monitors. Namely 1080p, 900p, 768p, 720p. If necessary, I can also help with testing.

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great to hear! I'll see if I can't get a prototype out before the day is over. An email I can use to contact you? You can mail me at ThingOnItsOwn@gmail.com 

sure, I will introduce myself by email.

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ttsan@yandex.ru (don't subscribe me to spam mailing only). If possible, then compile the game immediately in 64 bit on Windows and Android. GameMaker seems to be able to do this out of the box, as far as I remember.