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Any plans to take this further? I'd like to see what you had in mind for the bosses.

Hey, at the moment there are no immediate plans to take Rad Boots further other than to fix some of the issues highlighted in the feedback and implement some finishing touches (mouse sensitivity sliders etc, etc) and add a bit of polish. Overall, I am proud that it is a short, fun packaged FPS experience that showcases a multi-gravity mechanic .