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3 weeks is a lot of time for a game jam, our game doesn't even have that much 3D assets. Regarding the models having stock-asset feel, I guess I can take that as a compliment, though I think my assets are really rough, don't think they are even worthy of being stock-assets.

Thanks for playing our game and leaving feedback.

If they're rough, I didn't notice it. The assets looked pretty quality to me, they just felt a bit cookie-cutter. I'm not an artist, just a programmer who tries to wear all the hats, so I can't really put my finger on why that is.