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(+3)

Crazy good game. Since it is deterministic, each stage feels like a little puzzle. (Because of this, I would have appreciated the ability to unplay cards, so I can play around until I find the perfect ordering.)

Great interactions - e.g. when I realised I could push enemies into the poison potion, I was more excited than I should have been. The characters feel nicely different too.

I’m going to be playing a lot of this. Ok, enough writing, I need to go unlock the rest of the heroes!

(+1)

Thanks for playing and for your feedback! I really appreciate it.

I’m glad you noticed and appreciated these interactions :) In my opinion, it’s an important part of the game but not necessarily noticeable. I still have a lot of ideas in my head, maybe if we continue the development I will make an update.

Thanks again for your feedback :)