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Christophe Coyard

77
Posts
6
Topics
687
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54
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A member registered Jul 16, 2018 · View creator page →

Creator of

Recent community posts

I like the concept, very understandable even without a tutorial. The progression is well managed and the discovery of new mechanics very pleasant. Well done!

Very good concept, simple, effective and interesting to play! In my opinion there is a lot of potential, especially on mobile. Well done!

Thanks for playing and for your feedback! I really appreciate it.

I’m glad you noticed and appreciated these interactions :) In my opinion, it’s an important part of the game but not necessarily noticeable. I still have a lot of ideas in my head, maybe if we continue the development I will make an update.

Thanks again for your feedback :)

Thank you very much for your feedback, it’s really nice to read.

You’re right, I had planned to do an undo in my roadmap. But it was a lot of work and I had too little time, especially for the scroll cards, so I dropped the idea. This would definitely be the next feature to add.

Thanks for your message anyway, it’s very encouraging :)

haha well done! You definitely broke the game XD I’m glad to see it didn’t crash!

Thanks for your message and for playing :)

Yes! Currently working on it. It will be released on Steam, itch, iOS and Android.

Yes! I’m working on it right now. You can follow me on twitter (@twotinydice), I’ll post some news.

Thanks for your message. I’m currently working on the Steam/ios/android version of the game and I’m thinking about adding this feature as an endgame game mode.

Thanks! We had the same idea :) I included it in the next version. It’s the “3” in the top right corner of the character’s card. There will also be other different statuses.

Thank you! I really appreciate. The wishlist page will be ready in few days (I asked a translator for help, my English is not good enough haha). I’ll post some news on itch and twitter soon ;)

Working on it!

Merci :)

Thanks for your comment, it’s really cool that you took the time to write it. And thanks for playing my games :)

You’re totally right, I don’t see a lot of potential for this game. I’ve only had 48 hours to do it, so it’s definitely lacking a lot of depth. As I detailed on the game page, I was thinking about adding more features but I ran out of time.

I would probably have to change the combat system and add more choices before and after a battle.

This prototype should be seen as a test of new mechanics, not a finished game.

I like your comment, it makes me think :)

Thanks a lot for your comment :) You’re right, the game is too difficult, we have to privilege defense. But still I just added 1 HP to the player, I hope it will improve things.

Thanks again for your feedback :)

Very impressive! Nice work!

Right :) And soon on new Forward.

:3

My life situation changed a lot and I switched to another game (Endless Cards, coming out in a few days on mobile).

But I started to work on Forward for a more ambitious version. I hope to release it in a few months on Steam, Android and iOS. Follow me on twitter, I’ll post news regularly ;)

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So lucky! 😃 Did you win at the end?

You can’t. This is the main issue in my game design… It was my first game, I’ve learned since then :)

Thanks :) It was my idea. I’m developing it for an ios, android and steam game right now ;)

Thanks :) I’m working on it (for apple store, play store, steam and itch) with more content and new design/illustrations. I’ll probably post some devlogs on itch.io soon.

Thanks :)

I tried but posting app on play store is a mess. Not a good experience for me :/

Thanks ! :)

(2 edits)

Yep. My english is pretty bad :/ Sorry for that.
It should be "transform a card in play" I think. Or "transform a card on board" .


Glad you liked the game :)

Merci beaucoup :)

Thanks! :)

Soon :)

Merci pour votre message :)
Je ne demande pas de donation, je trouve que le jeu n'est pas assez complet pour cela. Si déjà vous achetez la version mobile à sa sortie, ce sera beaucoup :) Encore merci !

Arf ok. Merci beaucoup pour le test :) Je vais investiguer.

Hello. Merci pour ton retour.
Ca devrait fonctionner sur Chrome en principe. Je n'ai pas ce problème de mon côté, je serais bien curieux de comprendre.
Tu as essayé en mode de navigation privé ? Tu as un message d'erreur ?

Hey! Thanks for your comment.
I made the game with VueJS. If your are interesseted, here are the dependencies in my package.json :)

  "dependencies": {
    "detect-browser": "^4.1.0",
    "howler": "^2.1.1",
    "interactjs": "^1.3.4",
    "lodash": "^4.17.11",
    "vue": "^2.6.6",
    "vue-image-preloader": "^0.2.8",
    "vue2-hammer": "^2.1.2",
    "vuebar": "0.0.20",
    "vuex": "^3.0.1"
  },
  "devDependencies": {
    "@vue/cli-plugin-babel": "^3.4.0",
    "@vue/cli-service": "^3.4.0",
    "stylus": "^0.54.5",
    "stylus-loader": "^3.0.2",
    "vue-template-compiler": "^2.5.21"
}

Thanks! Many good ideas :)
Yep, I think to bring it to the app store, it will depend on the feedback from the jam.

Thanks for your comment ! :)
You're right, no time to do it before the end of the jam but maybe after.

Thanks to you :)

Very good game ! Congratulations ! Maybe too difficult too soon.

Very good art ! Thanks for you awesome work !

Wouah ! Merci beaucoup pour ton message, ça fait vraiment plaisir !

Ravi que le j'ai t'ait plu, ça motive tellement pour développer une version finale après la jam :)

Merci beaucoup pour y avoir jouer et pour ton commentaire vraiment cool. Ça réchauffe ^^

Merci pour ton message.

C'est cool d'avoir un retour constructif (même s'il n'est pas tendre, ça fait parti du jeu ^^). Dommage que tu retiennes surtout la frustration et les problèmes d'équilibrage du jeu.

Merci quand même d'avoir pris le temps d'y jouer et de faire un retour :)
Je ferais mieux la prochaine fois ;)

Merci, c'est bien cool !
Content que le jeu t'ait plu, avec un peu de chance tu pourrais même te mettre au Scrabble :P

Merci encore pour avoir joué et pour ton message sympa :)

Merci ! Ton message fait plaisir à lire.

T'as raison, des problèmes d'équilibrage qui pourront être réglés avec les tests et un peu de temps :)

Merci encore, ton message est super encourageant :)