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Hey, you tried to change your speed, that might come in handy later ;)

If I remember correctly the only thing you need for the first door is the != operator (not equals).

(+1)

if this is what you mean, it doesnt seem to work. the door remains still, and impassable. i've tried a handful of variations of this, like `!false`, `=!`, and removing the equal sign altogether, but none get the door open. :<

Ah, I see I misremembered the first puzzle, sorry.
You can add a ! directly in front of a bollean to flip it's value.

So the solution for the first door is to change "if OpenDoor:" to "if !OpenDoor:"

Sorry for the trouble :(

(+1)

oh haha, thank you! now i can play it for real :>