Hey, you tried to change your speed, that might come in handy later ;)
If I remember correctly the only thing you need for the first door is the != operator (not equals).
if this is what you mean, it doesnt seem to work. the door remains still, and impassable. i've tried a handful of variations of this, like `!false`, `=!`, and removing the equal sign altogether, but none get the door open. :<
Ah, I see I misremembered the first puzzle, sorry.You can add a ! directly in front of a bollean to flip it's value.
So the solution for the first door is to change "if OpenDoor:" to "if !OpenDoor:"
Sorry for the trouble :(
oh haha, thank you! now i can play it for real :>