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(+1)

im not sure how to progress pass the door.

The first or second door?

Hint you can change the code of everything that has color. If you're stuck try to find colorful things, that you didn't try to change yet.

Let me know if you want further hints. :)

(+1)

the first door, actually. i tried setting the initial variable to != false, and tried increasing my own speed to hopefully clip through. i even tried getting the enemy to push me through the rightward wall, but i cant get through anything :<
or, the probable answer: im just dumb and cant figure out what to edit in the door :/

(+1)

ive also tried commenting out stuff, and other fun shenanigans, like trying out using == instead of =, and openDoor:1/0/f/t and other stuff :<
i guess minimal bash and a bit of knowledge on programming dont cut it for gds lol

(+1)

i would love to play it out and see if i can wrap my head around it, but ive unfortunately hit a wall right at the start. literally ksjfhksjd

Hey, you tried to change your speed, that might come in handy later ;)

If I remember correctly the only thing you need for the first door is the != operator (not equals).

(+1)

if this is what you mean, it doesnt seem to work. the door remains still, and impassable. i've tried a handful of variations of this, like `!false`, `=!`, and removing the equal sign altogether, but none get the door open. :<

Ah, I see I misremembered the first puzzle, sorry.
You can add a ! directly in front of a bollean to flip it's value.

So the solution for the first door is to change "if OpenDoor:" to "if !OpenDoor:"

Sorry for the trouble :(

(+1)

oh haha, thank you! now i can play it for real :>