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Really cool looking game, and very fun. I wish the mechanic was explained, as it took quite a while to figure out. Some quality of life changes could be used, such as coyote time. Also, when you walk to a ledge with a spike on the wall, you die. That feels kinda jank.

(1 edit)

Hey thanks for your feedback. I'll have a look at the "spike" glitch.

By the way a tutorial update is online!!