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This week was one of planning. I've done three blind playtests this week and with it comes several edits to old levels and a better idea of the features that will be included when the game is done.

If you are wondering why the rotation tutorial is removed, it is because I think I will be turning it off by default, and adding a "Manual" rotation setting as an option.


Changelog

Edited several levels and added 3 more (now at 37 total).

Jumping off a steep incline will now rotate the player to a standing position.

Removed the rotation controls from the level one tutorial.

Darkened the orange color.

Added a short respawn time.