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Awesome! I really haven't seen a rhythm game done in scratch before, so this seemed quite new to me. The graphics also look good, which really add to the appeal. It was fun once I got the hang of doing actions about a step ahead of time. The objects in mid air still seem to get me though. I'm not sure if I either need to hit right before or as they move forwards towards me. I think this would work really well if it was done where all of the graphics and objects move smoothly, while the main beats of the objects and where they need to be would stay the same. 

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Thanks so much for trying it out and commenting! You want to hit the flying objects in front of you, just as they jump there, on the beat. I had them flying smoothly but started them jumping as a visual indicator of the beat. I added the beating heart right at the end of the jam.

I've been at Scratch 8 years and heard many times how hard it was to time events to an audio file. This was my first game jam so doing a rhythmic engine oe some kind of synced audio was  already on my programing bucket list. Turned out to be pretty easy. I wasn't sure until the last few hours that I would even have a finished entry, kind hectic. Sooo little sleep :)

So finishing the jam with a working, fun game is great, but now I see tons of potential for this game as well as other rhythmic games. I've been playing guitar for 32 years, wait till you see my Jam Along project. You will be able to play chords or notes that are automatically adjusted to the key of the song. I've done recording and song trading already on Scratch so I see a lot of possibilities.