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Ah, thanks so much Ghuraok, that certainly helps a lot to know the limitations and boundaries of the current Game Version.

Personally, I don't need you or your team to "pressure" things, but clear communication certainly helps prevent frustration and disappointments as to what is to be expected from current status of development of the Game. So, don't let others pressure you into stuff - clarity in communication is all that seemed to have been missing a bit for me about the status.

I know a little bit of coding myself, but never really applied that knowledge much so far since people, who do not know it, often times seem to have entirely unrealistic expectations as to the effort and time, that goes into it. So, if anyone keeps pressuring you or your team, ignore them please and keep on doing your thing with an attitude, that "sparks joy" in you and celebrate the step-stones with those, who can appreciate the work done until each of them.

So, thanks for clarifying and being transparent about that process - the Game runs much more stable now (at least with the newly created Save-Games,  which makes sense since you were just writing, that you upgraded the Code behind, too) and I've just checked the hints in the "Memories"-Archive again - which are pretty helpful already.

Alright, so much from me - 'love the Game and also the "Placeholders" are really self-explanatory, i.m.h.o.

Keep up the good work and looking forward to the further development when you and your team's ready.

I'm handling everything by myself so far. That includes : Music, writing, scripting, coding, designing, drawing, integrating, marketing, etc. Obviously that's a lot ! I'm very organised but I know that with the funds I'm getting and being alone that is, I can only make so much happen. Slow and steady wins the race ! 

Thank you for reassuring me, don't worry I keep a cool head about this, I know how the internet works haha