Hmm.. that's curious. What's the brand of your HP? Could you play the game before?
Viewing post in The latest version for android keep crashing
Hmm.. Unity's definitely more memory hungry than RPGM, but at 2GB RAM the SM-T 385 should be more than capable of playing it.
Getting feedback data on *why* it's crashing is a pain on Android, though... I don't know if you're someone comfortable with ADB? If so I'd love to see a debug log. If not I need to go spend some time poking at it, see if I can drop resource usage.