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I feel like it could really use some things to streamline gathering- some things I thought of: 

A "gather all" button that grabs everything within reach 

Making the s/highlight function a toggleable mode that you don't have to re-enable every time you want to look at things

Some kind of upgrade that extends your reach early on, just because while I understand the reasoning for it only being one tile, it sure is annoying to need to be that exact with your positioning

A checklist of ingredients you can add to.

More readily available fuel, because I don't know if I'm missing something maybe but I'm like constantly out and my only way of getting more involves venturing ever further into snake territory. Just a small renewable source would make things so much less frustrating.

>Making the s/highlight function a toggleable mode that you don't have to re-enable every time you want to look at things

There already is an option for this in game. Aside from that, I will consider those suggestions. As for easy sources of fuel, you could try burning the forest for charocoal or fell the trees with shockwave.

Thanks for the tips!

the toggle breaks on alttab

Alt is an alternative key for loot highlight as many games use this. So alt-tab causes it to switch as well.