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Daaaaamn man, a solo entry and you did this in a WEEK?! It's such an ambitious project, and I love strategy/management games. I played for a solid 20 mins, but I felt a bit overwhelmed and wasn't sure what I needed to get my villagers to do. I think the UI needs a lot more time so players can fully grasp the basics and manage their villagers a little easier.

But yeah, it's got serious Banished vibes, the music was futuristic almost but it worked with the voxel aesthetic somehow and the world felt alive with weather effects and day/night cycle. And I can't believe you've done procedural generation too!

I'm just shocked at what you've achieved - if you keep working on this i'd love to try it when it's a little more complete. :)

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Thanks a lot. It honestly broke me quite a lot. What's more brutal is how much I got fixed in no time at all a few days later, with a clear head and a good nights sleep. It was so close to working. My brain was mush on the Sunday and I created more problems than I solved. I am working on it this week with a plan to put the Post Jam version up once the judges have done their thing. It will have prompts and everything!

That's awesome yeah, I'd like to give it a go! I totally understand how you feel though, I was the same - cutting sleep is such a bad idea but when you're that passionate about it you just can't help yourself sometimes. :)