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(+1)
  • The menu has no visual indication that you can click left/right side to set the option (difficulty)
  • Is the dark intentionally gray instead of dark? Also is there some meter that shows how much lamp oil I have left, it felt like I got infinite.
  • cannot swich equipment when inventory is full
  • Died to the second boss, kinda unsure how I´d go about fighting this guy as a melee character. I briefly tried ranged and it seemd much stronger in comparison
  • In general everything feels a bit sluggish/slow

Overall it seems like a cool game, lots of dungeon crawler vibes. I liked the hand that exchanges weapons for new weapons.

(1 edit)

I'm sorry, but this isn't the latest version. I'll post it tomorrow morning.

Anyway, your points still stand in the new version, so I'll repond to them:

  • The button for difficulty does have the < and > arrows and a special box for it, but I guess that was insufficient. Still, I changed that graphic for the new version so that might be fixed already.
  • The dark is lightly colored in most dungeons. Some of them also have mist instead of darkness so that might be it. Lamp oil is displayed in the bottom left of the inventory.
  • That will be fixed in the next, next version.
  • If the second boss you got was the floating idol head, going in very aggressively is the best option, but you must dodge his spells when he casts them. If the boss was the twin guardians, letting them kill each other with clever positioning and baiting is the ideal strategy.
  • It starts out slow, but the Agility stat really influences the speed of everything, so as your character progresses so does the overall speed of the game.

Thanks for the review, and sorry again for the outdated version! Lots of other objects and characters of interest pop up in the dungeons other than the hand, so look for them!