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Thank you for your generosity. I will re-export and upload the items this weekend. I used the ships in Unity, may I ask what problem occurred in Godot?

The ships were all one, blobbed-together ship, and I was not able to open them individually from the one file.  Godot doesn't like files very much that have a bunch of 3D assets in one file.

(+1)

The new .zip file includes now separate .obj files for every single object. I hope it works for you.