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  • Maybe find a way to equip gear more quickly. It´s quite tedious to equip, unequip or compare it.
  • I think it´s odd that the enemy sprites have way fewer pixels than the background and pretty much everything else
  • Battle is quite slow, at least for being the first enemy. I also kinda wish there would be more options in battle, like in classical turn-based rpgs with regular attacks, skills, items and whatnot.
  • Found gold chain... what does it do? Maybe add a tap-hold action on the item that shows me what it does.
  • Fought an mandrake again, leveled up and attempted to go to the next battle (continue) ended up with "Runtime Error. C:\apocalypse\Game\combat.lua:151: attempt to concatenate field 'name' (a nil value)

I do like rpgs though, it has potential.

thanks for checking it out. i just uploaded the fix for the crash. as far as more battle options, you unlock a new skill slot every time you level up and it mixes things up a lot in terms of stuff to do in combat. i'll admit level 1 is kinda boring. i'll add a way to examine loot you get in battle as well, and look for ways to speed up combat.