Thank you so much for the playthrough! I've noted a few things down to improve in that level.
We'll be adding extra music and some filler scenery to make it seem a little less empty. The mechanics change with each level so the rest don't suffer as much as Chapter 1, it's mostly an exploration of the forest and an introduction to the various types of Fuzzl.
Chapter 2 (Storm Warning) is a battle against the weather - strong winds blowing you (and the Fuzzls) about the place, followed by rain and lightning that you have to dodge.
Chapter 3(Heritage) is set in an abandoned treehouse village complete with traps to catch Djakks. Lots of buttons and lifts and falling bridge into spike pits, that sort of thing.
I'll reveal some of the other levels, mechanics and enemies nearer release :)