Hi! I'm not using GM and new to game dev, but I'm wondering how you achieved this beautiful pixel effect for a 3d game? Are you just using shaders on top of 3d models?
Hey, I'm really glad you like the low-res 3D pixel effect :D
No shaders used, but all of the models are 3D and I'm just forcing the game to display at a 64x64 resolution, which gives a very pixelated look. You can see the difference below when compared with a 640x640 resolution.
Hope this makes some sense.