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Hi! I'm not using GM and new to game dev, but I'm wondering how you achieved this beautiful pixel effect for a 3d game? Are you just using shaders on top of 3d models?

Hey, I'm really glad you like the low-res 3D pixel effect :D

No shaders used, but all of the models are 3D and I'm  just forcing the game to display at a 64x64 resolution, which gives a very pixelated look. You can see the difference below when compared with a 640x640 resolution.

Hope this makes some sense.

Thanks for the reply and demonstration! Really like the game, please make more.