Sweet game! The CRT effect and the screen change effect were both really cool. I liked how it was a sorta story/puzzle game where you were trying to figure out how you could die! I feel like you could go a bit farther with that idea, like add all sorts of ways of dying or like multi-step processes like get wet > electricute your self for example. Only issue is that the CRT effect makes the text kinda hard to read
Viewing post in I Won't Let You Fail jam comments
Thank you for the feedback.
Every game set in a simulation just needs some sort of CRT effect ; ) And yes I agree, and I even changed the font last minute, as the one I used before had even worse readability.
Thanks for noticing the puzzle elements. I tried to code it in a way that would make finding different approaches necessary.
Yeah, I even had more elements planned (for example lasers), but decided to limit the scope. But I am considering if I want to expand on the game after the jam, and if I do, I would certainly do that.