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(+1)

It feels just as if you were programming the level to follow your rules, and that's super cool. However, in my opinion this game requires players to make a lot of not-so-exciting errors to figure out the perfect timing to complete the level, so they understand what needs to be done, but have to go through that trial and error progress which might get tiresome.

(+1)

Hello Khud0 thanks for the feedback, I had some bugs while making the mechanics work and left not much time to work better on the levels (typical jam mistake and also had half time of jam due to be working), but I'm taking into consideration all the feedbacks that I got. I'm going to improve it and start updating after the rating's week.