I'm rating this very highly because even though I was frustrated with it, I know with small improvements it would be a great game.
The problems i had were: The walljump is so low compared to the regular jump Id constantly miss jumps and ruin a run; Going all the way back to the start for failing a row vs going up 1 row is too much; not knowing where the sword was; And worst of all, I spent twice as much time in scene transitions than in the actual game.
Otherwise, very well made, super stylish and clear inspiration from the topic (even though failure is very much failure not progress lol)
Excellent job.