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Thanks! I think the pieces physically flying around when they get taken is my favorite effect. It's kinda silly, but I think it gives the game a lot of character, and I like how they ominously float in the distance afterward.

I'm a huge fan of old-school 3D renders (and just retro computer aesthetics in general), so I love the look of dithering, but I completely understand that it's not everyone's cup of tea. In hindsight, I should've added the ability to disable it (both for aesthetic reasons and for people with vision complications, as someone else noted). I'll keep that in mind for the future!

Thanks for checking out my game, yours was really awesome!