They were kind of "floaty",I don't think I can explain it that well, but yes, the speed, the gravity. Also the sliding off edges, and something that might be a bug, but you cant jump in some places when going up a path. In the tree/leaves platforms, the difference between platform and background, I think could have been more obvious. I also don't like that kind of vertical lag in the camera (mostly noticeable when jumping), I like it more when they just keep the camera in the ground while jumping, or maybe make it follow the character without lag. But I understand that this is very well done for the game jam and I'm just giving you feedback in case you wanted to continue working on it. good luck