Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(3 edits)

Very nice! The complete package I'd say, nice pixel art, awesome music, gameplay is pretty tight and the whole atmosphere sucked me in. Minor improvement points:

  • It's way too easy, although admittedly it's only the first 10 levels
  • Some of the sprites are less pixely than others (higher resolution) like the door and the moving small spikes.

But really nice start of this game!

(+1)

Well - in my experience, the first level was too hard for a first level; I almost gave up. Then everything that followed was extremely easy, only the spiked balls were a challenge. So, to sum up, it would need some balancing.

Furthermore, the platforms sometimes pause at the end of their way, and sometimes don't. Is this intended?

But all in all you made a really great game, like swoopie pointed out!

(+1)

Really? What did you think was so hard on the first level? Not meaning to be condescending or anything, just wondering :)

(+1)

I'm guessing it's because it doesn't really seem like a 'first level', it has more of a 'third level' vibe if you know what I mean.

(+1)

I do

Those moving platforms over the spikes where you have to time and position yourself precisely.

Plus I am a completionist - when there are those crystals plainly in sight, I want to collect them :D ! So for this, of course, it would have been just to condescend on me, swoopie :D