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(1 edit) (+2)

Magnificent. Sadly, it doesn't complement Tilesetter as much as I thought. Using Aseprite or Paint.net, you can simply copy the selection and paste it straight into Tilesetter without having to save the drawn sprite tile. Just select the drawn pixel art, CTRL-C (copy), go to Tilesetter, and CTRL-V (paste). Rinse/Repeat

But it's definitely a very good software for making pixel art. I also really like the built-in capabilities for animation. Although I really hope to see other more common features gets added, like: CTRL-A (Fill selection) and some more. 


Still, since this is open source, I would highly recommend it! 

(+2)

Thank you for your feedback! Unfortunately, clipboard sharing between other applications is one of Pixelorama's limitations, and we're not sure how to deal with it yet, but we are aware of it and we will try to do something about it in the future.

As for your other suggestion, version 0.9 will come with an improved selection system, which improve the rectangular selection tool a lot, possibly add new selection tools, and add all the other common features that you can find in other software!

oh, I guess I could see how it's a problem, I don't think Godot has an interface to access Windows OS Clipboard other than getting String/Text stuff. 
I'll be cheering you guys on, I can't give back anything as of yet, but it's now my go-to for pixel animation! 

(+2)

Yeah this is a Godot limitation, but it may be possible to work around the issue with GDNative. We will most likely look into it at some point. And thank you for your support!