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Very interesting combat mechanics! Couldn't really tell if there was any benefit to moving and attacking manually rather than just autoattacking. Maybe it'll become more important when there are some more complex fights.

Really liked the lewd descriptive text for the fight, but I do wish that window was more prominent so I didn't have to keep my eyes glued to the corner of the screen for it.

Thanks! Moving before attacking allows you to control the angle at which your shot hits the target, which in turn controls the entry point on the pachi ring. Currently it doesn't matter all that much, but I plan to add more obvious "weak zones" for the player to go after.

Glad you enjoyed the writing! I plan to add controls that allow you to expand and scroll through the event console. Definitely got a little carried away and put a few long bois in there that are nearly impossible to read cause they roll the console so fast :P