Hey, I missed your game during the GWJ playtesting stream but I caught up on it with the win announcement. Here’s the broadcast https://www.twitch.tv/videos/930457256 it starts around 00:10:00. Next time you participate I’ll gladly include your game!
Very good entry, the win is deserved. Clever idea, well polished game with a good soundtrack, which of course is highly important for this genre.
I like that the game progresses mechanic by mechanic in a form of a dynamic tutorial. I would have like more checkpoints and maybe a level selection or something.
I found something that looked like a bug during the playthrough, the ghost enemy would target two blocks away because my attack made him move away.
Anyway congratulations! Will you expand on this game?