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Remember what I said about that last week crunch? How about that last day crunch?

I have made over half of all the portrait variations in my game today and implemented ALL of the horny content (minus some of the previously made art, that was sitting in a folder and not existing in the game in any shape or form). Also added an actual end to the game, a way to quit and a bunch of other small but rather important touches that make games actually playable.

This project was the first time I've actually made a typeface of my own, because it turns out that no one actually makes fonts of random overlapping scribbles. It was also a rare chance to do some creative writing which I don't get myself into that often. I've even drew a few sex scenes, which is also not something I do that often, most of my adult illustrations wind up being pinups.

In full, extremely exhausted honesty I can say that this year's Jam was even more fun then the last. Big, big thanks to Eevee for setting it up.  Well I shouldn't call it over just yet since we're only just now entered the *really* fun part. 

This is quickly becoming my most anticipated event of the year.

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Yeah, I'm very much looking forward to doing this whole thing again next year!