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Well thought out game. It felt very full for a game made in only a week! I was digging the chip tune music. The song reminded me to of the theme from Buckaroo Banzai lol.  I feel like the combat was a little too difficult for me. The reach of the players slash was a little too short, but I think this could be balanced out easily if you choose to continue working on the game after the jam.  Nice work!

Thanks for playing. The player's attack is meant to be weak, it's only for you to gain souls and summon heroes at the early game. The summoned heroes are the ones who are supposed to be fighting. Once you have enough souls and golds, you can upgrade your skills and hence have more souls to summon heroes, and let them fight for you. That's the point of the game. Indeed there's still a lot to improve, so thanks for the advice.