Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(-1)

Bit depth in audio is basically how many bits there are available to express the sound. so a high bit depth can display more frequency and more wave lengths than a lower bit depth. Basically, because audio is a continuous wave, to store it, it would require waaaaaay to many bits to store the full wave completely accurately, so computers just convert normal sound waves into digital audio waves, and the higher the bit depth the higher the better quality the audio can be

I meant bit depth in pixels sorry orz...like I'm still not sure why saving graphics downsampled to 4-bit looks more SNESy than saving graphics as downsampled as 16-bit like...isn't the SNES a 16-bit console?