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Hey - this is pretty cool! I can't say I inherently understand the mechanics, but I like the idea of collecting resources and shopping up with them. This is one of those games that could be a success with a TON of shop purchases, which gives you incentive to keep flying around. I couldn't seem to lose, though. Great for a nice casual play-through!

Unfortunately we ran up against the time crunch, due to hurricane evacuation delay we weren't able to program everything that we desired into the game. :(

Namely all the game mechanics are there, but the shop wasn't fleshed out in time, and that's where the win/lose functions are carried out. Plus the fact that I accidentally left the player with 100000000 credits for buying doesn't help. :)