Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Pretty solid tower defense game. Difficulty scales a bit too fast for me. As some people said on the comments, there are some levels in which stacking towers (the main mechanic here) is not essential, or is not profitable. Feedback for the player is really well done, with sound and with effects, but i would add 1 thing (said on the bullet points below). 

Things I would improve:
-Soundtrack that gives a bit more of a dynamic feeling to the game

-When you combine two towers, instead of the normal "placing" sound, another sound, so you know you combined two towers.

-I would make it so a combined tower shoots faster or something, so it feels more rewarding to combine towers.

-Maybe limit where turrets should be placed a bit more, so it gives players a bit more of a restriction and you will be able to "balance" a bit more the game mechanics and levels

Overall a pretty solid game, one of the best ones i've played so far for sure. 

GGs!

(3 edits) (+1)

When you combine two towers, instead of the normal “placing” sound, another sound, so you know you combined two towers.

I’m really surprised nobody else thought of/mentioned this! Thanks for the feedback :) I’ll definitely be adding this in

Maybe limit where turrets should be placed a bit more, so it gives players a bit more of a restriction and you will be able to “balance” a bit more the game mechanics and levels

Yeah, I think that would work a lot better as well. My favorite levels were the ones which had a small number of tiles but were still difficult nonetheless (like 6 and 7)