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This was a really cool game and concept! I like the idea of gaining new characters to get around and extend your life bar in a sense. I think this game would have benefited from more feedback, things like sfx, particles and animations would have made some things easier to understand. I also think it would have been nice to be able to bind a new enemy to "replace" one that you already have, just to heal them. I realize late into the game that you could suicide one of your bound characters to do just that, but it would be nice to skip that step. Fun game though!

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Thank you for your review !
Aah i didn't think of the idea of using the newly bound character to heal your minions. That could have been a good idea indeed. To be honest i was already running out of time and had to cut animations and feedback (trust me i was pissed haha), and it was only late in the week that i realized that someone could (and would) try to bind a monster with the "team" being complete... So i had to do the easiest solution and just make it impossible to bind with a full team. ^^"

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PS : my browser doesn't support WebGL2 and i'm on macOS at the moment but i'll make sure to review your game tomorrow night when i get back home from my week at work !