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I'm not sure if I got to the end or not, but on 2nd level I could not find any way forward after falling down. I think I saw some more level above, but couldn't get there.

Pixel art looks great, paralax background is nice, but maybe a bit too bright - takes too much attention.

Platformer controllers are very difficult to get right and require a lot of tweaking. Friction is a bit too high for making precise movements when dodging and jumping on narrow floor.

I like the mechanic of needing to put yourself in danger to increase adrenaline, some indicator when skill becomes available to be used would be nice.

(+1)

You experienced all of the game that there is. Thanks for the comments and tips