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very cool idea. controls are a little unintuitive, but once you get it its a very fun kind of strategy game

You're right, it was something else that friends of mine who played it mentioned, too. Was sort of input do you think would work better? And thank you for playing my entry :)

maybe one universal button to advance to the next phase (like enter or space or something easy to guess) and a display for what weapon you are using (unless there was one and I missed it). Regardless, one of my fav games of the jam <3