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A very interesting game! Loved the concept & gameplay. It would be nice if the ants’ AI would be a little better, e.g. if they didn’t move as a single group gathering resources, or if they’d target larger resource groups, or would follow you during combat, etc. I’d also suggest enabling trilinear filtering for textures, right now the region of switching mipmaps is clearly seen (see the image). Anyways, I enjoyed the game, great job!

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Yeah that would be a great idea but sadly we dont have time to do that. I made the AI 2 days before the deadline, so it was very very stressful and i almost give up at some point cause the AI is acting weird, but that dont let me down, and i keep trying until 9 hours before the deadline we finished it, so it's a huge success! Thank you for playing our game that mean a lot for us.