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(3 edits)

[Click 'view rest' and scroll down for the Youtube Playthrough]

Hey Azaxor, thanks for making this game for us to play. I have some criticisms for this game and I hope you don't mind the negative review, I just can't help but feel that maybe most people on are being incredibly lenient and not entirely truthful in their criticisms because of concerns over their reputation as content creators. I'm going to be 100% honest and hopefully you can spare 25 minutes to watch and understand what I mean but I will write down my major complaints here just in case you don't have the time.

I apologize for the negative criticism but I wholeheartedly believe you have it in you to create amazing games, I just don't want you to be lead astray by superficial feedback that tell you the game is amazing just because you gave them what they needed to make a video.



Unique Environment

Heavy Atmosphere

Varied Sound Effects sprinkled throughout that make the game feel alive.


The gameplay is nonexistent, you don't do anything but hunt for keys.

Unless you come across the ghost on the bench early, you could end up wandering around the map for a long time without understanding what to do.

The ghost talking really casually ruins any tension that might have been built.

The lockbox combination requiring a code and that code being '666' is a bit corny in my opinion.

The map is huge, and there's nothing to do in it.

There is no reason to hide in the lockers.

The VHS filter is really thick, heavy, and made my eyes hurt after about 20 minutes of gameplay.

The monster showing up immediately after entering a genuinely interesting area (The Church) was a huge bummer because I wanted to know more about the cult.

The gameplay flow is very predictable.

For visual proof of these issues, please watch the video. The video is 25 minutes long but you can skip to 20:25 for my final thoughts.

Thanks again, and I can't wait to see what you do next. 

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Thanks for the very long and detailed feedback while I don't agree with everything you said i appreciate the honesty. I am however not being lead astray or anything these games I release on Itch are just short experiments for fun I know they are not that amazing and could be Improved a lot, my more serious big projects I save for Steam or elsewhere. None the less I appreciate you spending your time and going in depth! Great to see, so thank you for that! Cheers

Really glad to see how you feel. A lot of the things I say are from personal experience so I understand your disagreements and I'd be happy to discuss if you're ever up for it. I'm also very happy to hear that you put more into your steam games, I'll definitely have to check them out. 

In my opinion, creators such as yourself put a lot of time and effort into their games and then release them on platforms like this for free so I feel that the least we can do as content creators is provide some detailed feedback.

Again, thanks for the game and I look forward to what you're currently working on.