[Click 'view rest' and scroll down for the Youtube Playthrough]
Hey Azaxor, thanks for making this game for us to play. I have some criticisms for this game and I hope you don't mind the negative review, I just can't help but feel that maybe most people on Itch.io are being incredibly lenient and not entirely truthful in their criticisms because of concerns over their reputation as content creators. I'm going to be 100% honest and hopefully you can spare 25 minutes to watch and understand what I mean but I will write down my major complaints here just in case you don't have the time.
I apologize for the negative criticism but I wholeheartedly believe you have it in you to create amazing games, I just don't want you to be lead astray by superficial feedback that tell you the game is amazing just because you gave them what they needed to make a video.
Varied Sound Effects sprinkled throughout that make the game feel alive.
The gameplay is nonexistent, you don't do anything but hunt for keys.
Unless you come across the ghost on the bench early, you could end up wandering around the map for a long time without understanding what to do.
The ghost talking really casually ruins any tension that might have been built.
The lockbox combination requiring a code and that code being '666' is a bit corny in my opinion.
The map is huge, and there's nothing to do in it.
There is no reason to hide in the lockers.
The VHS filter is really thick, heavy, and made my eyes hurt after about 20 minutes of gameplay.
The monster showing up immediately after entering a genuinely interesting area (The Church) was a huge bummer because I wanted to know more about the cult.
The gameplay flow is very predictable.
For visual proof of these issues, please watch the video. The video is 25 minutes long but you can skip to 20:25 for my final thoughts.
Thanks again, and I can't wait to see what you do next.