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Many MANY hours later I have finally finished this game.  And it's still fun to mess with.  The concept wasn't original but the mechanics were definitely fun and the levels overall were a decent level of challenge (but THAT LAST LEVEL CMON) I'd definitely be interested in seeing more levels though, it was fun.  A few finer points:

  • Early on the "positive" character felt like it had easier areas than the "negative" character.  So I feel like some balancing there would help.  Or you could lean into it and vary it up with negative focused levels and positive focused levels etc.  
  • The "negative" characters gravity kinda threw me off, but it did end up being helpful for getting through some more specific areas meant for him.  Which was nice.  So I feel like tweaking it only a bit would be nice, not sure exactly how though.
  • Difficulty curve was a bit weird sometimes... so tweaking that as well would be nice.  But overall, a really polished level design, a near rage inducing last level and a fun overall experience.

If you get more levels, I'll definitely play them.  It was really fun to mess with.