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can you explain further with the gravity character issues, i definitely can see where the issue would lay in the fully functioning game because its more something you have to get used to than automatically feels great but the reason im asking is because theres a bug that only some people experience where sometimes the gravity wont flip on a button press. If you were experiencing this i reccomend you download the build and see if that fixes it

I'll give the build a try and see if I still have the problem.

It was actually a lot better on the downloaded version. It was only a small difference but that made a huge impact and I managed to get through that spike section in level 3 on second try now. On the online version I felt there was a little extra delay when trying to change gravity midair and that made navigating the spikes nearly impossible. I still think some checkpoints would be nice. Maybe use the switches as such. Also, moving the camera back a little would be great. There are some blind jumps on occasion where you can't really see the ground beneath. And I found a bug on level 6. I fell down an early gap (I think it was the first one) with the pink character and didn't respawn.