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Question for you: Did you use the default input system in Unity, or the new input system package?

I ask because every Unity game I download has an issue where the horizontal axis is always pushed left, resulting in basically unplayable games. Your game is so far the ONLY Unity game I've downloaded that didn't have that issue.

We used the new Input System, it was a bit odd to learn but once you do its a lot better than the default imo.