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Very cool visual style! It was kind of difficult to tell the size of my hitbox and I felt like I kept getting stuck on walls but I really like the cave-like shapes of the levels. 

Thanks. That hitbox point and getting stuck hit us too. We will try to make it more intuitive in next release.

One thing I can suggest that may or may not work depending on how your movement is set up is to add a physics material to the walls/player with super low friction so you can slide off them better