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I started out feeling like it was too difficult, but it warmed up to just right difficulty by the time I got used to it. I think you did a really good job of coming up with a concept and exploring the different things you could do with it. Just goes to show you how two well-designed mechanics can compliment each other perfectly and set up a bunch of fun situations.

I think you should keep working on this one. There's still a lot you could explore with it. 

Good job. You get a star.

Thank you very much for feedback. The idea was that the player should feel more like completing an actual quest rather than just a time trial. I will keep working on it as much as I can.